UL Standards & Engagement Virtual Reality, Augmented Reality and Mixed Reality Technology Equipment UL 8400

Description
This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V. EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators. Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent. This Standard does not address the following: - psychological effects, such as modification of phobias and enhancement or repression of emotions, - neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and - vestibular disturbances, such as nausea and vomiting. This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.
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Description
This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V. EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators. Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent. This Standard does not address the following: - psychological effects, such as modification of phobias and enhancement or repression of emotions, - neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and - vestibular disturbances, such as nausea and vomiting. This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.
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Suppliers

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Product
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Supplier Links
Virtual Reality, Augmented Reality and Mixed Reality Technology Equipment - UL 8400 - UL Standards & Engagement
Evanston, IL, United States
Virtual Reality, Augmented Reality and Mixed Reality Technology Equipment
UL 8400
Virtual Reality, Augmented Reality and Mixed Reality Technology Equipment UL 8400
This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V. EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators. Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent. This Standard does not address the following: - psychological effects, such as modification of phobias and enhancement or repression of emotions, - neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and - vestibular disturbances, such as nausea and vomiting. This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.

This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V.

EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators.

Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent.

This Standard does not address the following:

- psychological effects, such as modification of phobias and enhancement or repression of emotions,

- neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and

- vestibular disturbances, such as nausea and vomiting.

This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.

Supplier's Site
Équipement technologique de réalité virtuelle, de réalité augmentée et de réalité mixte - UL 8400 - UL Standards & Engagement
Evanston, IL, United States
Équipement technologique de réalité virtuelle, de réalité augmentée et de réalité mixte
UL 8400
Équipement technologique de réalité virtuelle, de réalité augmentée et de réalité mixte UL 8400
This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V. EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators. Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent. This Standard does not address the following: - psychological effects, such as modification of phobias and enhancement or repression of emotions, - neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and - vestibular disturbances, such as nausea and vomiting. This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.

This Standard addresses the safety of electrical and electronic equipment within the field of virtual reality, augmented reality and mixed reality technologies with a rated voltage not exceeding 600 V.

EXAMPLE VR/AR/MR head-mounted displays, holographic displays, AR/MR smart glasses, hand-held VR/AR/MR devices and interactive virtual simulators.

Particular aspects addressed by this Standard include the means to reduce, as far as practicable, the effects of visually induced motion sickness, visual opacity, flicker, skin sensitization, heat exposure to the eye, biomechanical stress and optical occlusion to some extent.

This Standard does not address the following:

- psychological effects, such as modification of phobias and enhancement or repression of emotions,

- neurological effects on the visual systems, such as modification of stereoscopic vision, and visual acuity, and

- vestibular disturbances, such as nausea and vomiting.

This Standard is intended to supplement the requirements addressing risk of electrical shock, fire, thermal burn, and other general product safety aspects that are already covered by the CAN/CSA-C22.2 No. 62368-1/UL 62368-1 requirements for wearable equipment. Annex D summarizes these aspects.

Supplier's Site

Technical Specifications

  UL Standards & Engagement
Product Category Standards and Technical Documents
Product Number UL 8400
Product Name Virtual Reality, Augmented Reality and Mixed Reality Technology Equipment
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