The FT800 Embedded Video Engine (EVE) redefines the cost and quality paradigm for graphical user interface (GUI) development. With 3 in 1 functionality including display, audio, and touch operations, engineers can now easily create state-of-the-art interactive display systems. EVEâ€™s object orientated approach eliminates the traditional frame buffer memory as it renders an image, on a line by line basis, to 1/16th pixel resolution. Initialize the object memory, then control the objects and their attributes by creating and manipulating a small display list buffer, which can be done even with a low-end 8-bit CPU. The embedded audio controller allows MIDI-like sounds or PCM audio playback. EVE comes preloaded with a useful set of fonts and sounds in ROM, making it suitable for many applications.
Targeted at QVGA and WQVGA resolution TFT displays with parallel RGB interface. Dithering hardware provides 24-bit (true colour) support on an 18-bit interface. 256k internal object memory. Store up to 2000 objects in 8kbyte display list. Inbuilt controller supports 4-wire resistive touch panels. PWM output for programmable display brightness. Anti-aliasing support improves display perception. Low-power: 35mA typical in active mode down, and 25uA in sleep mode. Widgets (innovation mechanisms) allow easy creation of complex objects (e.g analogue clocks). Integrated audio output: play beeps, tones or recorded audio. SPI or I2C interface to system microcontroller
Internal Memory = 256kB
Display Support = RGB Interface
Mounting Type = Surface Mount
Package Type = QFN
Pin Count = 48
Delivery on production packaging - Reel. This product is non-returnable.